#include "colors.inc" // The include files contain #include "stones.inc" // pre-defined scene elements #include "textures.inc" // pre-defined scene elements #include "shapes.inc" #include "glass.inc" #include "metals.inc" #include "woods.inc" camera { location <0, 2, -3> look_at <0, 0, 0> } sphere_sweep { linear_spline 4, <0, 0, 0>, 1 <0, 1, 0>, 1 <1, 1, 0>, 1 < 2, 1, 0>, 1 pigment { checker color Red, color Blue } } plane { <0, 1, 0>, -1 pigment { checker color Red, color Blue } } light_source { <2, 6, -4> color White}